![]() The amount of coins they demand decreases when your reputation increases. Pirates are always willing to agree to a cease fire, though usually in exchange for coins. Eventually, once the reputation is high enough, pirates will become more convinced to sign agreements which last indefinitely. Every time you do that, your reputation increases. After the agreement is terminated, you can immediately sign it again, typically in exchange for some coins. Signing a cease fire stops any attacks from the pirates for 2 hours and increases your reputation by 8 points. The easiest way of befriending pirates is regularly signing cease fire agreements and sending money gifts, while also increasing military strength and sinking ships of your competitors, if possible. They dislike when their own ships get destroyed so fighting with pirates generally has a negative impact on your reputation with them. Most important ways of increasing your reputation with the pirates are: signing cease fires with them, gifting them money, finishing their quests, destroying ships of AI competitors or increasing your military strength. They may demand a lot of coins in exchange for maintaining current diplomatic agreement. When you have positive relations with them but your reputation is low enough, they are also much more likely to give you an ultimatum. Pirates, however, are always interested in cease fires, if they can receive coins in exchange. The same diplomatic interactions are available for the pirates as for AI competitors. Pirates engage in diplomacy and can be befriended by establishing peace, trade or even alliance agreements, once they are at least peaceful they can offer you quests too. ![]() Every pirate can also be disabled, then they will not appear in the game, their islands will not spawn. On hard difficulty, their ships are much more likely to attack your ships and they can detect your ships from larger distances. The number of ships they can have, their type and the cooldown between ship deployment are determined by the game progression.Įach pirate has two difficulty levels: normal and hard, which determines mostly their aggressiveness. They regularly deploy more ships until a limit is reached. Destroying pirate ships may reward you with items, mostly those that are tied to naval combat and ships. Pirates avoid losing their ships if they can, prioritise defending themselves and helping their own units over attempting to start new fights. ![]() In both cases they leave alone those targets which are within the defended harbour areas. They prioritise attacking trade ships, while in case of military ships they may decide not to attack depending on how their strength compares. Pirate ships may group up into squads, which sail and fight together. Pirates use their ships to patrol the waters of the region and attack enemy ships. Most of their properties are the same, but pirate ships are better than regular ones due to their higher speed and shorter attack cooldown (which means higher damage per second), they are also worth twice as many coins. The ships that pirates use are special pirate versions of regular ships: In order to never let the pirates become active again, you need to regularly destroy a small pirate fleet every single time they try to resettle. If you sink the ships on time, they will attempt to come back after another 2.5 hours. If they are successful, the pirates will become active in the region again. You have 30 minutes to sink the pirate fleet to stop them. After 2.5 hours, however, they will come back with a small fleet and try to resettle on their island again. This gets rid of the pirates for some time and causes all pirate ships in the region to become neutral and to leave the region. Pirates can be defeated by attacking their island and dealing enough damage to their harbour and its defences. For more details about each pirate, including their personality, trade offers etc., see their individual pages:Ĭompletely destroyed harbour of the island of Jean La Fortune Both of them are represented on the map by colour red. ![]() There are two distinct pirates in the game. ![]()
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